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Classes


Class Guacamole.Tunnel


Defined in: Tunnel.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
Core object providing abstract communication for Guacamole.
Field Summary
Field Attributes Field Name and Description
 
The maximum amount of time to wait for data to be received, in milliseconds.
<static>  
Guacamole.Tunnel.State
All possible tunnel states.
 
The current state of this tunnel.
Method Summary
Method Attributes Method Name and Description
 
connect(data)
Connect to the tunnel with the given optional data.
 
Disconnect from the tunnel.
 
sendMessage(elements)
Send the given message through the tunnel to the service on the other side.
Event Summary
Event Attributes Event Name and Description
 
onerror(status)
Fired whenever an error is encountered by the tunnel.
 
oninstruction(opcode, parameters)
Fired once for every complete Guacamole instruction received, in order.
 
Fired whenever the state of the tunnel changes.
Class Detail
Guacamole.Tunnel()
Core object providing abstract communication for Guacamole. This object is a null implementation whose functions do nothing. Guacamole applications should use Guacamole.HTTPTunnel instead, or implement their own tunnel based on this one.
See:
Guacamole.HTTPTunnel
Field Detail
{Number} receiveTimeout
The maximum amount of time to wait for data to be received, in milliseconds. If data is not received within this amount of time, the tunnel is closed with an error. The default value is 15000.

<static> Guacamole.Tunnel.State
All possible tunnel states.

{Number} state
The current state of this tunnel.
Method Detail
connect(data)
Connect to the tunnel with the given optional data. This data is typically used for authentication. The format of data accepted is up to the tunnel implementation.
Parameters:
{String} data
The data to send to the tunnel when connecting.

disconnect()
Disconnect from the tunnel.

sendMessage(elements)
Send the given message through the tunnel to the service on the other side. All messages are guaranteed to be received in the order sent.
Parameters:
{...} elements
The elements of the message to send to the service on the other side of the tunnel.
Event Detail
onerror(status)
Fired whenever an error is encountered by the tunnel.
Parameters:
{Guacamole.Status} status
A status object which describes the error.

oninstruction(opcode, parameters)
Fired once for every complete Guacamole instruction received, in order.
Parameters:
{String} opcode
The Guacamole instruction opcode.
{Array} parameters
The parameters provided for the instruction, if any.

onstatechange(state)
Fired whenever the state of the tunnel changes.
Parameters:
{Number} state
The new state of the client.

Documentation generated by JsDoc Toolkit 2.4.0 on Mon Jul 21 2014 14:23:23 GMT-0700 (PDT)