Class Guacamole.Mouse.Touchpad
Defined in: Mouse.js.
Constructor Attributes | Constructor Name and Description |
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Guacamole.Mouse.Touchpad(element)
Provides cross-browser relative touch event translation for a given element.
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Field Attributes | Field Name and Description |
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The maximum number of pixels to allow a touch to move for the gesture to
be considered a click.
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The maximum number of milliseconds to wait for a touch to end for the
gesture to be considered a click.
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The current mouse state.
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The distance a two-finger touch must move per scrollwheel event, in
pixels.
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Event Attributes | Event Name and Description |
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onmousedown(state)
Fired whenever a mouse button is effectively pressed.
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onmousemove(state)
Fired whenever the user moves the mouse by dragging their finger over
the touchpad element.
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onmouseup(state)
Fired whenever a mouse button is effectively released.
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Class Detail
Guacamole.Mouse.Touchpad(element)
Provides cross-browser relative touch event translation for a given element.
Touch events are translated into mouse events as if the touches occurred
on a touchpad (drag to push the mouse pointer, tap to click).
- Parameters:
- {Element} element
- The Element to use to provide touch events.
Field Detail
clickMoveThreshold
The maximum number of pixels to allow a touch to move for the gesture to
be considered a click.
clickTimingThreshold
The maximum number of milliseconds to wait for a touch to end for the
gesture to be considered a click.
{Guacamole.Mouse.State}
currentState
The current mouse state. The properties of this state are updated when
mouse events fire. This state object is also passed in as a parameter to
the handler of any mouse events.
scrollThreshold
The distance a two-finger touch must move per scrollwheel event, in
pixels.
Event Detail
onmousedown(state)
Fired whenever a mouse button is effectively pressed. This can happen
as part of a "click" gesture initiated by the user by tapping one
or more fingers over the touchpad element, as part of a "scroll"
gesture initiated by dragging two fingers up or down, etc.
- Parameters:
- {Guacamole.Mouse.State} state
- The current mouse state.
onmousemove(state)
Fired whenever the user moves the mouse by dragging their finger over
the touchpad element.
- Parameters:
- {Guacamole.Mouse.State} state
- The current mouse state.
onmouseup(state)
Fired whenever a mouse button is effectively released. This can happen
as part of a "click" gesture initiated by the user by tapping one
or more fingers over the touchpad element, as part of a "scroll"
gesture initiated by dragging two fingers up or down, etc.
- Parameters:
- {Guacamole.Mouse.State} state
- The current mouse state.