Here are the data structures with brief descriptions:
Cguac_audio_encoder | Arbitrary audio codec encoder |
Cguac_audio_stream | Basic audio stream |
Cguac_client | Guacamole proxy client |
Cguac_layer | Represents a single layer within the Guacamole protocol |
Cguac_object | Represents a single object within the Guacamole protocol |
Cguac_parser | A Guacamole protocol parser, which reads individual instructions, filling its own internal structure with the most recently read instruction data |
Cguac_pool | A pool of integers |
Cguac_pool_int | Represents a single integer within a larger pool of integers |
Cguac_recording | An in-progress session recording, attached to a guac_client instance such that output Guacamole instructions may be dynamically intercepted and written to a file |
Cguac_rwlock | This file implements reentrant read-write locks using thread-local storage to keep track of how locks are held and released by the current thread, since the pthread locks do not support reentrant behavior |
Cguac_socket | The core I/O object of Guacamole |
Cguac_socket_ssl_data | SSL socket-specific data |
Cguac_stream | Represents a single stream within the Guacamole protocol |
Cguac_user | Representation of a physical connection within a larger logical connection which may be shared |
Cguac_user_info | Information exposed by the remote client during the connection handshake which can be used by a client plugin |