1 /* 2 * Copyright (C) 2013 Glyptodon LLC 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a copy 5 * of this software and associated documentation files (the "Software"), to deal 6 * in the Software without restriction, including without limitation the rights 7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 8 * copies of the Software, and to permit persons to whom the Software is 9 * furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 20 * THE SOFTWARE. 21 */ 22 23 var Guacamole = Guacamole || {}; 24 25 /** 26 * A writer which automatically writes to the given output stream with arbitrary 27 * binary data, supplied as ArrayBuffers. 28 * 29 * @constructor 30 * @param {Guacamole.OutputStream} stream The stream that data will be written 31 * to. 32 */ 33 Guacamole.ArrayBufferWriter = function(stream) { 34 35 /** 36 * Reference to this Guacamole.StringWriter. 37 * @private 38 */ 39 var guac_writer = this; 40 41 // Simply call onack for acknowledgements 42 stream.onack = function(status) { 43 if (guac_writer.onack) 44 guac_writer.onack(status); 45 }; 46 47 /** 48 * Encodes the given data as base64, sending it as a blob. The data must 49 * be small enough to fit into a single blob instruction. 50 * 51 * @private 52 * @param {Uint8Array} bytes The data to send. 53 */ 54 function __send_blob(bytes) { 55 56 var binary = ""; 57 58 // Produce binary string from bytes in buffer 59 for (var i=0; i<bytes.byteLength; i++) 60 binary += String.fromCharCode(bytes[i]); 61 62 // Send as base64 63 stream.sendBlob(window.btoa(binary)); 64 65 } 66 67 /** 68 * Sends the given data. 69 * 70 * @param {ArrayBuffer|TypedArray} data The data to send. 71 */ 72 this.sendData = function(data) { 73 74 var bytes = new Uint8Array(data); 75 76 // If small enough to fit into single instruction, send as-is 77 if (bytes.length <= 8064) 78 __send_blob(bytes); 79 80 // Otherwise, send as multiple instructions 81 else { 82 for (var offset=0; offset<bytes.length; offset += 8064) 83 __send_blob(bytes.subarray(offset, offset + 8094)); 84 } 85 86 }; 87 88 /** 89 * Signals that no further text will be sent, effectively closing the 90 * stream. 91 */ 92 this.sendEnd = function() { 93 stream.sendEnd(); 94 }; 95 96 /** 97 * Fired for received data, if acknowledged by the server. 98 * @event 99 * @param {Guacamole.Status} status The status of the operation. 100 */ 101 this.onack = null; 102 103 };